Virtual Reality

Take a look at the technical support behind Metaverse: interactive 3D, XR, AI and 5G

content

  • Our world is becoming virtual
  • Metaverse function: connect virtual and reality
  • What is Metaverse?
  • Components of Metaverse
  • Metaverse and interactive 3D
  • Decentraland: 3D virtual space
  • StarLink: 3D space on the cosmic scale
  • Threekit: 3D production platform
  • Metaverse and XR (AR, VR)
  • The difference between VR and AR
  • New business model
  • New work scene
  • New social model
  • Metaverse and Gen Z
  • Social mode
  • Consumer attitudes
  • Metaverse AI
  • Metaverse and 5G
  • From the earth to the universe-unlimited imagination of the future world
  • Expansion of Asset Connotation: From Real Estate to “Spherical Property”
  • Changes in the way of community interaction: decentralized autonomy
  • StarLink and SpaceX: Connecting the universe of “virtual” and “real”

Our world is becoming virtual

Internet technology has promoted the development of the virtual world. Human society is establishing lasting virtual relationships, such as owning and decorating virtual spaces, and competing for scarce virtual resources in different virtual ecosystems.

However, the development of virtual reality currently faces two major obstacles: 1) Lack of hardware. Existing virtual experiences are mostly realized by means of PC and tablet computer interfaces. Due to the limitation of hardware capabilities, people can obtain limited immersive effects. 2) Lack of a coherent cross-world ecosystem, that is, most virtual environments are intentionally restricted to specific games, goals, and communities, and it is difficult for people in different virtual environments to connect across platforms.

The Metaverse is a shared interface that connects the virtual space and the physical world of augmented reality. It solves the obstacles faced by virtual reality by establishing a collective and permanent connection to the virtual world layer.

Metaverse: Connecting the virtual world and reality

The concept of Metaverse first appeared in Neil Stephenson’s 1992 science fiction novel “Avalanche”, in which humans interact in the 3D world in the form of virtual avatars. With the development of Internet technology, this concept has gradually evolved new connotations. Today, Wikipedia defines it as “a collective virtual shared space, created by the fusion of virtual augmented physical reality and physical persistent virtual space, including the sum of all virtual worlds, augmented reality, and the Internet.” In short, Metaverse is A digital world where anything we can imagine can exist. Through extended reality (XR) technology, we can expand our sense of sight, hearing and touch, integrate digital objects into the real world, or enter a fully immersive 3D environment at any time. Essentially, Metaverse will become a bridge between the physical world, a digital mirror image of the physical world, and a digital world constructed by human imagination.

“Meta universe” consists of many parts, the most basic elements include the Internet, media open standards (including text, images, audio, video, 3D and the programs that make up these things), programming language standards (including HTML, JavaScript, WebAssembly, WebXR) , WebGPU Shader Language, etc.), extended reality (XR) hardware (such as smart glasses, haptics and all-round treadmills), decentralized ledger and smart contract platforms (such as blockchain, Ethereum, Bitcoin and non-homogeneous generation Currency NFT). This article will introduce the relationship between Metaverse and its basic hardware, and introduce the interaction between Gen Z (Gen Z) that grew up in the Internet era and Metaverse, and use Metaverse’s representative project StarLink as an example to analyze how Metaverse changes people’s lives. Interactive experience.

Metaverse and Interoperability 3D

Although Metaverse is a digital virtual world, this world is still based on the real world, and through images, sound, touch and other methods, it provides people with an experience that is closest to the real world. Therefore, to realize the digitization of the real world, open standards for media are required, which include text, images, audio, video, 3D projects, 3D scenes and geometry, vectors, sequences, and programs that generate and combine these things. Among them, interactive 3D technology is the basic technology of Metaverse.

Building Metaverse requires scanning the real world with the help of 3D technology. In Metaverse, high-quality user experience comes from real immersion, and immersion is based on excellent 3D effects. Whether you are creating a unique personal image in Metaverse for social networking, or buying and selling virtual items, you need to target the object (you in social media, the products you want to sell, such as game skins, buildings on virtual land, etc.) Modeling. Pixar’s USD and NVIDIA’s MDL are important steps to achieve interoperability of 3D applications. 3D technology makes it possible to manufacture items in the virtual world, such as game equipment, and Metaverse realizes the exchangeable experience of bringing items from one game world to another.

Decentraland: interactive 3D space

Decentraland is a 3D space where users can create virtual worlds, play games, visit museums, participate in live concerts, etc. They can also buy and sell property, create and sell virtual art for galleries, or build worlds. Several companies have already invested in land in the central area, and some of them may be willing to pay skilled builders to develop it. Decentraland has also begun to expand the exhibition space, creating unique and creative digital booths for suppliers.

With the enrichment of virtual scenes and the increase of virtual activities, in the future, providing users with 3D scene design services in Metaverse may also become a new type of work for 3D designers.

StarLink: 3D space on the cosmic scale

Among the existing virtual world platforms, Decentraland is the fastest growing platform with 90,000 digital land assets. In Decentraland, although users can build houses in different countries and participate in activities around the world, which breaks the physical space limitations of the real world to a certain extent, its system ecology is still based on the earth and retains the real life. In other words, Decentraland is a “reorganization” rather than a “breakthrough” of life on the earth, while StarLink (StarL) pushes the theme of the virtual world to a broader universe.

StarLink is a virtual space based on blockchain technology, which can simulate a real-world space station in the Milky Way. In StarLink, planets and satellites can be purchased and traded like land assets, and users can build their own planets. This will greatly surpass the development of cosmic exploration technology in the real world, and expand the scope of people’s activities in the virtual world from the earth to the entire universe.

Therefore, in the virtual world of the future, our only limit is imagination. Anything that can be imagined can be created through 3D technology to create concrete virtual “entities”, even if they do not exist in the real world.

Threekit: 3D virtual content production platform

With the continuous development and expansion of the virtual world, the use cases of virtual products will become clearer, which will be more useful to consumers and producers of virtual products. To make effective use of current and future opportunities to make money and create brands in a diverse world, businesses need to create virtual versions of their products.

Threekit is an extensible platform for generating 3D virtual content that can be used in these different spaces. On Threekit, users have the ability to quickly generate thousands or even millions of realistic 3D visual assets, layer key digital information on the attributes and content of these assets, and output these assets to the file types that users need to virtualize them. .

Users can use Threekit to generate 3D models of the entire configurable product catalog, and even embed a configurator on the website, allowing your website visitors to create their own customized versions of virtual products. You can use non-functional testing to protect each unique configuration of the product and allow only one owner for each custom variant, or allow a specific number of copies.

AR and VR

Augmented Reality (AR) is a technology that calculates the position and angle of the camera image in real time and adds the corresponding image. It is a new technology that “seamlessly” integrates real world information and virtual world information. The goal of this technology is to put the virtual world on the screen and interact with the real world.

Virtual reality technology (Virtual Reality, VR), also known as spiritual world technology, is a brand-new practical technology developed in the 20th century. Virtual reality technology includes computer, electronic information and simulation technology. The basic realization method is that the computer simulates the virtual environment, which gives people a sense of immersion in the environment.

The fundamental difference between virtual reality and augmented reality is whether there is a real world in it. Simply put, virtual reality is “what you see is virtual”, and augmented reality is “combination of virtual and reality.” Virtual reality constructs user senses that are completely separated from the real world. Everything the user sees through wearable devices does not exist in the real world, but can obtain an immersive sensory experience through vision, hearing, and touch; while augmented reality is It takes the real world as the “background board”, and adds some virtual images to it to integrate with the real environment. For example, Huawei and Beijing jointly created the world’s first AR virtual and real 5G smart business district in Beijing Fang.

Create a more realistic virtual experience

Metaverse is a shared virtual space that allows individuals to interact with other users in the digital environment. It constructs a virtual world so that people can exist in it as a concrete virtual image, just like living in a world parallel to the real world. The rise of VR and AR technologies will shape the new form of the network. VR technology will allow users to have a more realistic and specific experience in the virtual network world, making the virtual world and the real world more similar to the operating mode; AR technology can integrate the virtual world and reality more closely. In the future, maybe The personal image in the virtual world will also become an integral part of the image attributes of the person in the real world.

Metaverse can create a complete world based on augmented reality technology (XR, including VR and AR), which allows us to experience a more realistic version than the existing VR experience. The access space in the VR experience is usually static, and it will not change after it is built. In Metaverse, the content is created by users and can be changed at any time. For example, in StarLink, all artists, musicians, 3D designers, writers, and filmmakers can use various development tools to create creations, which brings unlimited possibilities.

Create a new business model

At present, teams of technical experts from all walks of life are working with subject matter experts to try new concepts and applications of AR, VR and Metaverse. Some large consumer and media brands, such as sports shoes, cosmetics and furniture retailers, have already provided AR applications that users can use their smartphones to try on shoes or try out new sinks in guest bathrooms. These experiences will be transformed into an immersive Metaverse store.

“Everything will change,” said Phil Barrett, president of the Utah Chapter of the VR/AR Association. “Even buying a car has changed from going to a dealership to buying completely online.” Perhaps in the future, some car dealers will move into Metaverse, allowing customers to test their vehicles virtually before buying, or even use the car to drive to the moon. , Build a science fiction world. In fact, not only auto companies are adapting to technological changes, but e-commerce companies are also rapidly adjusting shopping websites and cooperating with many Metaverse companies to meet consumers’ needs for purchasing items with virtual identities.

Virtual shopping methods such as virtual clothing fittings and car showrooms can effectively solve the inconvenience of offline shopping caused by epidemic prevention measures such as isolation and closure. Perhaps, within a few years, people will be able to buy any virtual goods in Metaverse.

Create a new form of work

In the traditional work model, employees usually need to go to a centralized office for on-site work, which creates obstacles to the flow and reasonable distribution of talents. The global outbreak of the new crown epidemic has forced home telecommuting to be the only choice in the workplace for a long time; online conference platforms such as zoom have become important tools for telecommuting. However, in this process, the shortcomings of the online meeting platform have gradually become prominent-lack of participation will make employees exhausted, audio and video jams will affect the efficiency of the meeting, some office tools and documents are not stored at home, for work bring inconvenience.

The combination of VR and AR technology and Metaverse will create a new virtual reality workspace and solve the limitations of traditional zoom and other platforms. In Metaverse, all talents in the world can communicate, and the company does not need to be restricted by geographical factors when hiring employees. Employees can communicate with the team through equipment from any corner of the earth. People can also create personalized personal images. Instead of VR/AR technology, people can recognize each other’s three-dimensional virtual images, which will reflect the individuality of employees more than an avatar in zoom.

In the world of Metaverse, whether on a train or in the corner of a small apartment, people can create a vast virtual workspace in the space around them, whether they are on the train or in the corner of a small apartment. People can connect to them remotely using VR headsets. Computer or other equipment. When they take off their headsets at the end of the day and close the virtual world, the workspace disappears. Therefore, virtual reality will also make the workspace more concise.

The combination of AR/VR technology and Metaverse will also optimize the virtual meeting experience. Employees no longer need to appear in a Zoom call with video, but can join a virtual meeting room and use their virtual personal avatars. Spatial audio enables employees to hear anyone’s speech anywhere in the virtual meeting room in real time in the virtual space without any delay, thereby preventing awkward pauses on Zoom.

Shaping a new social model

One of the most important and neglected aspects of Metaverse is artificial intelligence, which has many use cases:

One is that artificial intelligence can be used to create, audit, and protect smart contracts. The combination of artificial intelligence and Metaverse can improve the ability to perform credible digital analysis and decision-making on large amounts of data. Artificial intelligence can centrally manage and store large amounts of data, and adjust the dynamic parameters of smart contracts through machine learning to provide a personalized governance mechanism; but artificial intelligence is vulnerable to hacker attacks, and the application of blockchain technology can better protect privacy , Create more secure data, adjust conflicts between devices that cannot trust each other, and improve the convenience of smart contracts.

The second is that artificial intelligence can free people in the virtual world from repetitive work. At present, artificial intelligence can make predictions and simple creations through learning from a large amount of data, helping people reduce repetitive tasks, quickly acquire skills, and improve the accuracy of work and reduce human errors. For example, if you want to learn to swim in the real world, you need a swimming coach to guide you step by step to break down the movements and repeat each movement. In the virtual world, the artificial intelligence only needs to watch the swimmer’s muscle movements, nuances, and the operating time of each action to encode the swimming action data. The avatar can use this set of codes to quickly learn to swim. This kind of high-quality learning data will greatly improve people’s learning efficiency.

The third is that artificial intelligence can enrich the biological forms in the virtual world. At present, artificial intelligence has a certain creative ability and can create brand-new artificial intelligence creatures. They can roam in the meta-universe, interact with human users, and form an interactive ecology with each other. In addition to image content, artificial intelligence can also generate dialogue text content, which can be converted into human language, so that 3D characters can speak like humans.

In Metaverse, artificial intelligence can become an important source of creative activities. Based on a large amount of learning, artificial intelligence can learn trends and styles, and then carry out independent creation, creating new digital assets, art and content.

Finally, artificial intelligence has strong learning and creative abilities, which can effectively improve existing software and processes. In the future, artificial intelligence will be able to realize its own intelligent transformation, bringing about a big explosion of intelligence and technology.

Metaverse is a world composed of data, which provides a wealth of learning materials and processing objects for artificial intelligence. With the development of artificial intelligence, in the future, they may become tools for humans to build virtual worlds. Humans only need to input text instructions, and artificial intelligence can output them into a fully immersive 3D environment, allowing people to explore and explore. interactive.

5G: The basic elements of Metaverse

The Internet is one of the basic elements of Metaverse. Metaverse is an open ecosystem that is not dominated by any company; in Metaverse, users are connected to each other through the Internet. The operation of Metaverse requires a decentralized computer network, it does not belong to any single entity or government, and does not require any central permission of any such entity to use it.

The basis of the meta-universe is shared data, shared computing, and shared bandwidth. When they are combined, it can expand the range of things we can accomplish together as a species.

Building fully interactive 3DMetaverses requires massive amounts of textured media from videos and immersive sounds, which relies on a large number of digital files that are much denser than the file types required for video or other content. The peak upload and download speed of 5G is significantly faster than 4G and can handle these larger files. More and more 5G accesses can support the continuous development of Metaverse by providing the speed and ability to make the digital world run normally. At present, mobile hardware companies are also developing devices that support 5G, so that they can run software other than the software we have now-that is, devices that can support Metaverse.

In the future, people can perform various activities in Metaverse, such as watching concerts, shopping, visiting museums, etc., but such experience is still limited by the degree of VR and AR experience. Achieving a good experience requires a faster and lower latency network to allow large amounts of data to be transmitted between cloud servers and people’s devices, whether it is a VR headset or an AI-driven robot. 5G, especially 5G using millimeter-wave spectrum, will open up various possibilities, such as VR experiences that include tactile sensations, and AR experiences that allow visitors to have in-depth conversations with AI hosts.

Metaverse offers many possibilities, but how the possibilities unfold depends on 5G. Metaverse will need faster network speed and capabilities to fully optimize future applications and continue to promote progress. It is essential to pay attention to these puzzling and evolving applications. Metaverse transformation is global. It affects all of us.

Metaverse: From the Earth to the Universe-Unlimited imagination of the future world

In the virtual world, not only life scenes will change. When personal digital images become people’s avatars in the virtual world, the way of interaction between people will also change, and the way of community interaction will change accordingly.

How can a decentralized virtual universe be self-sustaining? In the virtual universe built by StarLink, DAO is the answer. In the community created by StarChain, all community projects are decided by residents’ voting together, and the voting system is called DAO. Starlink DAO is a platform without team tokens or distribution, and every member has an equal investor status. The DAO voting system is a decentralized autonomous organization, where each holder has the right to create a proposal, and the holders jointly vote to promote the project, and the voting weight is allocated according to the Starl shares held by the user. Therefore, even in the absence of a master, the community can maintain itself. This transparent, healthy, and fair way of power distribution shows the world a new way of doing things. Perhaps the operating rules of this virtual world can inspire people’s thinking, start a new trend, and create a better world for people all over the world.

StarLink and SpaceX: Connecting the “virtual” and “real” universe

In the real world, SpaceX led by Elon Musk has been working hard and exploring in exploring the universe and building satellite networks. Currently, SpaceX is building a Starlink satellite network, hoping to provide reliable high-speed networks for all regions of the world. Once this project is completed, it will greatly promote the digitalization of the real world. StarLink is named after this, not only to pay tribute to Musk, but also to explore more possibilities of Metaverse.

If the existing space exploration results can be digitized, such as using SpaceX’s launch progress and deployment data as the raw materials for building the StarLink virtual universe, this will greatly increase the realism of the virtual universe and bring their space ecology closer to the real world. , So that the real universe and the virtual universe can be better integrated, so that the two can be interactive parallel space, providing users with a richer experience; at the same time, the real world galaxy data can also provide users with many valuable resources and information. Become their reference for planetary transactions in StarLink.

Since 2020, the global spread of new crown pneumonia has profoundly changed all aspects of people’s social style, work style, entertainment mode and other aspects of life. Virtual cyberspace has become an alternative choice when real contact is restricted, which will shape our behavior. This new habit irreversibly changes our way of thinking and our perception of the world.

Although it is impossible to determine the specific time, it is certain that the meta-universe era is rushing towards us with unprecedented momentum.

Posted by:CoinYuppie,Reprinted with attribution to:https://coinyuppie.com/take-a-look-at-the-technical-support-behind-metaverse-interactive-3d-xr-ai-and-5g/
Coinyuppie is an open information publishing platform, all information provided is not related to the views and positions of coinyuppie, and does not constitute any investment and financial advice. Users are expected to carefully screen and prevent risks.

  • Decentraland: 3D virtual space
  • Source: https://coinyuppie.com/take-a-look-at-the-technical-support-behind-metaverse-interactive-3d-xr-ai-and-5g/

    Donovan Larsen

    Donovan is a columnist and associate editor at the Dark News. He has written on everything from the politics to diversity issues in the workplace.

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