
Skydance Interactive’s ‘Walking Dead: Saints & Sinners’ hits big milestone
Skydance Interactive has found real-world success in virtual reality. The company announced that “The Walking Dead: Saints & Sinners” game has made $29 million on all platforms since its launch a year ago.
I previewed the VR experience and came away impressed at how it brought players into the zombie world and had a riveting story that takes place in New Orleans. The 15-plus-hour experience garnered praise from critics and was nominated for “Best VR/AR Game” at The Game Awards 2020. It ultimately lost to “Half-Life: Alyx.”
As for recent history, the game was released on Oculus Quest in October and took off. Skydance says once it went on sale on the wire-free platform, that version of the game sold 10 times as much as it did on the Oculus Rift and Rift S. Quest players will find more value in “Saints & Sinners” as the game gets a new mode Feb. 4. The developer will introduce The Trial mode, which lets players fend off a relentless wave of walkers. It’s a feature that shows off the game’s visceral combat.