Virtual Reality

Skydance Interactive’s ‘Walking Dead: Saints & Sinners’ hits big milestone

Skydance Interactive has found real-world success in virtual reality. The company announced that “The Walking Dead: Saints & Sinners” game has made $29 million on all platforms since its launch a year ago.

I previewed the VR experience and came away impressed at how it brought players into the zombie world and had a riveting story that takes place in New Orleans. The 15-plus-hour experience garnered praise from critics and was nominated for “Best VR/AR Game” at The Game Awards 2020. It ultimately lost to “Half-Life: Alyx.”

As for recent history, the game was released on Oculus Quest in October and took off. Skydance says once it went on sale on the wire-free platform, that version of the game sold 10 times as much as it did on the Oculus Rift and Rift S. Quest players will find more value in “Saints & Sinners” as the game gets a new mode Feb. 4. The developer will introduce The Trial mode, which lets players fend off a relentless wave of walkers. It’s a feature that shows off the game’s visceral combat.


Donovan Larsen

Donovan is a columnist and associate editor at the Dark News. He has written on everything from the politics to diversity issues in the workplace.

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