Esports

Global eSports Market Surprising Growth By 2025: Emerging players are Riot Games, Electronic Arts Inc., HI-REZ STUDIOS – Market Reports

Leading Players of eSports market are

  • Riot Games,
  • HI-REZ STUDIOS, INC.,
  • Activision,
  • BLIZZARD ENTERTAINMENT, INC.,
  • Electronic Arts Inc.,
  • Activision Publishing, Inc.,and so on.

The Global eSports Market is expected to reach USD 3047.1 billion by 2025 from USD 779.4 billion in 2017 and is projected to grow at a CAGR of 18.58% forecast to 2025.

In 2018, Riot Games launched a league of legends game from where it’s a gets more customer in the field of league champion.

In 2018, Electronics Arts launched anthem to increase the developers, executives and developers.

The Research report covers the following points

  • The market examination that supports in collecting the fundamental data about the market.
  • In this report, variables are gathered from substantial sources and are verified by the business specialists.
  • The market division is done based on the applications, end-client ventures, and different market dynamics.
  • The study helps in understanding the key item sections and their future scope
  • The market report provides a presumption surveyed based on how the market is predicted to grow

Key Market Segmentation: Global eSports Market

Major Geographical Segments Covered: North America, South America, Europe, Asia-Pacific, Middle East And Africa

By Revenue Streams

Media Rights (Subscription & Online Advertisement)

Tickets and Merchandise,

Sponsorship & Direct Advertisement, And

Publisher Fees

Market Drivers and Restraints:

  • Increasing demand for video games and growing awareness about eSports.
  • Betting & fantasy site are increasing demand in eSports market.
  • Rising demand for investments from sponsors and advertisers.
  • Difficulty in managing all the fraudulent betting.
  • Lack of outdoor sports considerations.

Key Players

Riot Games, HI-REZ STUDIOS, INC. , Activision, BLIZZARD ENTERTAINMENT, INC. , Electronic Arts Inc., Activision Publishing, Inc., infinity ward, Take-Two Interactive Software, Inc., King.com, Vivendi, Bethesda Softworks LLC, Bungie, Inc, KONAMI, GungHo Online Entertainment, Inc, Kabam, Inc., Rovio Entertainment Corporation, Zynga Inc., GAMEVIL Inc. Wargaming Public , PandaScore, ESP.bet, Unikrn and many more.

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Total Chapters in ESports Market Report are:

Get TOC at https://databridgemarketresearch.com/toc/?dbmr=global-esports-market

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  • Electronic Arts Inc.,
  • Source: https://www.instanttechnews.com/technology-news/2021/02/28/global-esports-market-surprising-growth-by-2025-emerging-players-are-riot-games-electronic-arts-inc-hi-rez-studios/

    Donovan Larsen

    Donovan is a columnist and associate editor at the Dark News. He has written on everything from the politics to diversity issues in the workplace.

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