
Augmented and virtual reality | MIT News
First-of-its-kind Indigenous immersive incubator gathers on MIT campus
Over the course of four days, Indigenous delegates collaborated on immersive technology with MIT community members.
Architectural heritage like you haven’t seen it before
“Ways of Seeing” project documents endangered Afghan heritage sites through digital imaging, virtual reality, and hand-drawn professional renderings.
Toward more flexible and rapid prototyping of electronic devices
FlexBoard is a flexible breadboard that enables rapid prototyping of objects with interactive sensors, actuators, and displays on curved and deformable surfaces.
Say hello to Tim the BeaVR
MIT student creates Tim the Beaver in virtual reality using the MIT.nano Immersion Lab.
Telling stories in space
Cagri Zaman uses immersive media to help people do everything from learning to play piano to learning how to handle heavy machinery.
Augmented reality headset enables users to see hidden objects
The device could help workers locate objects for fulfilling e-commerce orders or identify parts for assembling products.
Engineers invent vertical, full-color microscopic LEDs
Stacking light-emitting diodes instead of placing them side by side could enable fully immersive virtual reality displays and higher-resolution digital screens.
Simulating discrimination in virtual reality
The role-playing game “On the Plane” simulates xenophobia to foster greater understanding and reflection via virtual experiences.
Meet the 2022-23 Accenture Fellows
This year’s fellows will work across research areas including telemonitoring, human-computer interactions, operations research, AI-mediated socialization, and chemical transformations.
Using game engines and “twins” to co-create stories of climate futures
Inaugural WORLDING workshops matched world-class climate story teams with relevant labs and researchers across MIT.
Desktop simulation of MIT.nano die bonder enables virtual tool training
Digital twins to expand training capabilities through virtual reality.
MIT system “sees” the inner structure of the body during physical rehab
A system for monitoring motion and muscle engagement could aid the elderly and athletes during unsupervised physical rehabilitation for injuries or impaired mobility.
Protecting maternal health in Rwanda
An interdisciplinary team is developing a mobile health platform that uses AI to detect infection in Cesarean section wounds.
3 Questions: Teaching computational maker skills through gaming
With FabO, PhD student Dishita Turakhia wants to empower students to learn digital fabrication by making video game objects and characters come alive.
Source: https://news.mit.edu/topic/augmented-and-virtual-reality